Dots and Boxes

Take turns to join two neighbouring dots with a line. When you complete the fourth side of a box, you win the box and take another turn. The player with the most boxes at the end wins.

Boxes
Play

On paper: children can draw a dot grid and play a partner in a breakout room or at home.

How to play Dots and Boxes

  1. Choose the board size and whether to play two teams or against the computer.
  2. Click between two dots to draw a line.
  3. Complete a box with the fourth side to claim it and go again.
  4. Avoid drawing the third side of a box, or you give it away!

Maths skills this game builds

Tips for parents and carers

Using Dots and Boxes with a group or class

Frequently asked questions

Who goes first?

Team A (or you) go first. Play alternates unless a box is completed.

How does the computer play?

It takes boxes when it can, avoids giving boxes away, and otherwise picks at random.

What is the best strategy?

Avoid drawing the third side of any box until you have to. Then try to give away as few boxes as possible.

Suitable for ages 7 to 11 (Years 3 to 6, Key Stage 2). Free to play, with no sign-up and no personal details collected. Last updated October 2026.

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